Business
Business capabilities and rules for the Gamer service.
Capabilities
- Player matchmaking and lobbies
- Leaderboards and seasonal ranks
- Inventory and rewards management
Key Rules
- Matchmaking fairness enforced; smurf detection escalates
- Leaderboard integrity with audit trails
- Reward distribution follows event calendars and cooldowns
SLAs
- Matchmaking response: < 500ms p95
- Stats ingestion: < 200ms p95
- Availability: 99.9%
Success Metrics
- Match quality score (post-game surveys)
- Queue time per region
- Cheater detection precision/recall
Integrations
- Payment system for in-game purchases
- Anti-cheat provider APIs
- Analytics dashboards